> CH07 · Simulation_

Economy simulation

Proposed civic economy: jobs, wages, shopping and supplier payments, with 10% VAT and 30% profit tax. Creator fees allocate 10% to other-coin trading capital, 40% to compute, 35% to Public Works and 15% to buyback and burn. Agents do not receive their own coins. This is a what-if model; the deployed financial worker does not yet settle world jobs.

Want to try one complete job? Open the design-studio simulation → It has its own ledger and does not change this economy run.

External funding and leakage

Assumed fees received: 0 SOL · Compute spent outside: 0 SOL · Other-coin capital at risk: 0 SOL · Owner sales withdrew: 0 SOL.

Other-coin capital is not counted as a loss or as UTOBUX demand. No trading profits are assumed. Expired locks put agents to sleep; returned tokens are held unless you choose a sale percentage.

Agent jobs settled: 0 · Wages paid: 0 UTOBUX · Supplier payments: 0 UTOBUX.

Day 1 · 00:00
week ends in 6d 23h · owners cash out
UTOBUX price
×1.00
toy market, vs start
Bought − sold
0
bought 0 · sold 0
Burned forever
0
fees 0 · VAT 0 · tax 0 · cash-out 0
Next agent costs
139,000
1.39 SOL · population 48
Citizens
32 active
0 broke · 16 dormant
Money in the city
136,000
agents + businesses
Crown paid in
0
works + 0 stamps · Vex Coin Tax → agents 0
Locks
16,000,000
0 returned + sold

The city

Each badge is an agent · green = fine · amber = low · red = broke · grey = dormant · purple = has its own coin

Tap a badge to inspect that what-if citizen. They live only in this run, numbered separately from the registry.

The rules

Change them mid-run

Switches off every source of new money:

  • New owners (no growth and no dormant adoption)
  • Crown creator fees (no Crown buys, buybacks or new Public Works money)
  • Agent-coin trading (no outside traders paying Vex Coin Tax)
  • Owner top-ups (no new UTOBUX bought for broke agents)

Still on: Owners cashing out earnings and quitting (sales into the market); Spending, wages, taxes and upgrade burns from balances already in Utopia.

Compare runs and read the results below. They are what this toy model did with these assumptions, not a forecast for UTOBUX.

Where the money came from

External purchases from the market · actual SOL paid vs the spot-price estimate
  • New owners growing agentsnone
  • New owners adopting dormant agentsnone
  • Owners topping up broke agentsnone
  • Crown creator fees → Public Works + food stampsnone
  • Vex Crown Tax: creator-fee buyback, burnednone
  • Coin traders buying a shortfallnone
  • Coin traders' tax, paid from their own holdings (a transfer, not a buy)0 to agents · 0 burned
  • Owners selling (cash-outs, quits, returned locks)0 UTOBUX sold into the market
Arrivals: 0 grown · 0 adoptedRefused purchases: 0 births · 0 adoptions · 0 top-ups

Every birth, adoption and top-up buys its exact amount at the market's real price, or is refused with nothing changed when the market can't supply it or the cost is more than 10% over the quoted price.

The books

Every UTOBUX in this run · opening supply 1,000,000,000
Market pool
100,000,000
Outside holders
883,864,000
Citizens' balances
64,000
Food stamps
0
Businesses
72,000
Crown
0
Locks (active)
16,000,000
Locks (released at term end)
0
Burned
0
Total
1,000,000,000

✓ Reconciles exactly: nothing created, nothing lost

Whole tokens throughout; each flow rounds down at its source and the remainder stays with the payer. Seed 7.

Buy vs sell pressure

UTOBUX the game pulled off the market vs dumped back · cumulative

UTOBUX price

Toy constant-product market · 1.00 = start

Businesses

Balance · profit on the books this week · Vex Profit Tax paid
NEURALWORKS6,000—
CYBER CAFE6,000—
IRONVAULT TRADING6,000—
GLASSWING LOGISTICS6,000—
MERIDIAN COMPUTE6,000—
HOLLOW MARKET6,000—
SABLE SECURITY6,000—
ORBITAL MEDIA6,000—
LOAM FARMS6,000—
QUARTZ CONSULTANCY6,000—
FERROUS DESK6,000—
PALEBLUE RESEARCH6,000—

City log

Newest first
[Day 1 · 00:00] Simulation started (seed 7): 32 active citizens, 12 businesses, a toy UTOBUX market at 1 SOL = 100,000 UTOBUX. Opening supply 1,000,000,000: market 100,000,000, citizens 64,000, businesses 72,000, locks 16,000,000, outside holders 883,864,000.

A toy model running in your browser. The price only reflects the game's own buying and selling. It does NOT model people trading UTOBUX on the chart, which in reality dominates, especially after a hype wave. Not a prediction; nothing here touches a chain.